generating randomized ribbons UV’s (you can draw multiple uv boxes, that will be randomly picked for each ribbon strand).ability to convert stuff eg: Grease Pencil strokes to Particle Hair or Curves ribbons, Curves to Particle Hair, Particle Hair to curve ribbons.ability to adjust ribbons radius profile over strand length to taper the ribbons shape.easy and convenient switching back and forth between curve ribbons and mesh mesh, while preserving uv’s.ability to uv unwrap and preview textures on hair curve ribbons.generating hair ribbons from guide mesh surface.ability to generate and interactively comb hair ribbons based on blender particle hairs (since 1.8 version).It is how most current games are doing hairs for characters. This addon will help you generate hair mesh ribbons with uv’s from bezier/nurbs curves. I developed Hair Tool addon for blender to simplify creation process of low/medium poly hair models
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